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Zbrush bridge keyshot
Zbrush bridge keyshot













I have looked in the forums here, pixologic, and keyshot along with general google searches. It seems there isn't any clear information that I was able to find on the subject. Ok, I'm gonna answer my own question here because I believe I have found the answer. If you have to do a simple clay render then its no big deal, but if you are doing any real work in keyshot the keyshot bridge seems useless, unless I'm missing something here. Is there a work around for this? Its seems incredibly difficult to work on a large project if this is the case as every time you get back to work in keyshot you have to start all over again. Like if you send the same exact models over to keyshot again, instead of recognizing you have the same models as before (it normally does this if you have never closed either program in one session), it totally trashes everything you did in keyshot (material assignments, custom graphs, labels, etc.) and starts you over from square one. Then you fire up both programs and get them in the exact state you were previously, it seems to be impossible to relink the programs. Save your keyshot scene, then close both programs down.

zbrush bridge keyshot

If you are in zbrush and send a few models over to keyshot, do some awesome stuff. I can't seem to figure this out and I'm beginning to think it might be one of the features keyshot has intentionally made annoying so people would purchase the more expensive HD version.















Zbrush bridge keyshot